Little Alchemy can be a bet on experimentation.
It’s free, and it’s available for iPhone and Android (through Google Play); you can even play online.
The principles of play are pretty straight forward. Beginning from four elements: air, earth, fire, and water, which appear as icons on the screen. By adding any two elements together, you receive another “element,” which can or is probably not combinable subsequently. Elements are added by dragging one over another, after which either nothing happens (given that they don’t make new things), or perhaps a new icon appears of their place. You can include a component to itself; air + air = pressure, as an example. You’ll find 560 items you may make, plus one bonus item (i found about halfway through.) You’ll get dropping and dragging when you use a matter of minutes to spare, hoping to create another element.
The screen shows sun and rain you’ve already made about the right; the left side in the screen is for combining elements. A counter at the bottom shows you how many elements you’ve made from the wide ranging 560. (The screenshot was apparently taken throughout an earlier iteration from the game, when only 500 elements might be created.) You can set the library to indicate either all of the elements you’ve created, or only the ones that could really be combined; “final elements” would be the end in the road and can’t be utilized to create elements. You can also choose to have final elements underlined, so you can differentiate between them. “Flood” inside the screenshot can be a final element.
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